IT 247

E-Commerce and Internet Marketing

TU BIM · Semester 7 · BIM curriculum effective from 2021

Requirement
required
Credits
3
Study Guide
6 units available

Chapter notes

Authoritative study guide across 6 syllabus units

Open a unit to read its study notes.

Unit 1: Introduction to E-Commerce· 4 LHs· ~5 marks

Pass path: Memorize Laudon’s 8 unique features of e-commerce technology and clearly distinguish between e-commerce (commercial transactions) and e-business (internal organizational processes). Top path: Evaluate the interaction of technology, business, and society themes in shaping modern digital markets in developing economies like Nepal.

Part 1: Core Concepts (2 Marks)

  • ★ E-Commerce (Electronic Commerce): Digitally enabled commercial transactions between and among organizations and individuals, primarily conducted over the Internet and the Web involving the exchange of value across organizational or individual boundaries.
  • ★ E-Business: The digital enablement of internal transactions and processes within a firm, involving information systems under the direct control of the firm (e.g., ERP, internal inventory tracking, human resources workflows).
  • ★ Ubiquity: A unique feature of e-commerce where technology is available everywhere and at all times, liberating the customer from traditional physical market constraints and reducing transaction costs.

Part 2: Structural Frameworks (10 Marks)

1. Eight Unique Features of E-Commerce Technology and Their Business Significance

  • Introduction: Define e-commerce as defined by Kenneth C. Laudon. Emphasize that Internet-based commerce possesses 8 distinct technological dimensions that differentiate it from traditional commerce.
  • Eight Dimensions Breakdown:
    1. Ubiquity: Available everywhere, anytime. Creates a ‘marketspace’ rather than a physical marketplace; lowers customer transaction costs.
    2. Global Reach: Transcends national and cultural boundaries effortlessly; potential market size roughly corresponds to world online population.
    3. Universal Standards: Technical standards are shared globally across all nations (TCP/IP, HTTP, HTML), reducing market entry and search costs for consumers and merchants alike.
    4. Richness: Refers to the complexity and content of a message. Web delivers video, audio, and text interactively, rivaling physical face-to-face richness while retaining broadcast reach.
    5. Interactivity: Two-way communication between merchant and consumer. Consumers actively co-create product configurations and provide immediate user feedback.
    6. Information Density: Vastly reduces information collection, storage, processing, and communication costs while increasing currency, accuracy, and timeliness. Enhances price transparency and cost transparency.
    7. Personalization and Customization: Personalization targets marketing messages to specific individuals based on clickstream and purchase history; customization allows merchants to alter delivered goods/services dynamically.
    8. Social Technology: User-generated content (UGC) and social networking models (reviews, ratings, shared recommendations) decentralize brand authority.

Architectural Reference

E-Commerce Architecture Framework
E-Commerce Architecture Framework
  • Organizing Themes: Analyze the balance between Technology (infrastructure enabling commerce), Business (economic models, profits, market structures), and Society (intellectual property, privacy, taxation, public welfare).
  • Conclusion: Summarize that these 8 dimensions eliminate traditional trade-offs between reach and richness, making e-commerce uniquely disruptive.

Part 3: Distinction Tables

Criteria E-Commerce E-Business
Core Definition Commercial transactions over the internet involving exchange of value Digital management of internal operations, supply chains, and systems
Transaction Scope Outward-facing: B2C, B2B, C2C between independent parties Inward-facing & collaborative: Intranet, ERP, SCM, HRM workflows
Value Exchange Direct monetary or commercial value exchange occurs across boundaries Focuses on operational efficiency and resource allocation without direct cash sales
Underlying Focus Revenue generation, customer acquisition, digital marketing Cost reduction, cycle time compression, cross-departmental coordination
System Boundary Extends beyond enterprise firewall to external consumers/partners Primarily operates within enterprise intranet and secured partner extranets

Part 4: Worked Problems & Exam Traps

  • Problem 1 (Easy): List the major classifications of e-commerce based on market participants.
    • Solution:
      1. B2C (Business-to-Consumer): Retail merchants selling to individual end consumers (e.g., Daraz, Amazon).
      2. B2B (Business-to-Business): Businesses selling to other enterprises (e.g., Alibaba, Grainger).
      3. C2C (Consumer-to-Consumer): Consumers selling to other consumers facilitated by a platform (e.g., Hamrobazar, eBay).
      4. C2B (Consumer-to-Business): Individuals offering projects/services or pricing bids to companies (e.g., Upwork, freelance reverse auctions).
      5. B2G / G2C: Interactions involving government entities (e.g., e-tax portals, public procurement portals).
  • Problem 2 (Exam-Level Analysis): An entrepreneur claims that adding an online ordering form on a static HTML website transforms their store into an e-business. Critically evaluate this claim.
    • Solution:
      1. Adding an order form initiates a basic e-commerce channel (outward commercial transaction), but it does NOT constitute an e-business.
      2. E-business mandates integration of core internal business processes: automated inventory deduction in ERP, dynamic supplier reordering, computerized financial ledger posting, and synchronized fulfillment dispatch.
      3. If orders received through the form must be manually written onto paper, physically inspected in a warehouse, and entered by hand into accounting books, the firm lacks automated business process integration.
  • Problem 3 (Twist / Case Scenario): How does the concept of ‘Information Asymmetry’ shift in e-commerce compared to traditional markets?
    • Solution:
      1. Information asymmetry occurs when one party to a transaction possesses more or superior information relative to the other (traditionally favoring sellers).
      2. E-commerce dramatically reduces information asymmetry by providing consumers with instant price comparison engines, customer reviews, and manufacturer specifications.
      3. However, it introduces new asymmetries: sellers collect massive behavioral telemetry (dynamic pricing algorithms, cookies, purchase propensity scores) unknown to the individual buyer.
    • Students lose marks here because they define e-commerce as simply ‘buying and selling over the internet’ without mentioning the exchange of value across organizational boundaries, or they confuse e-commerce with e-business by treating them as identical synonyms.