IT 204

E-Commerce

TU BBA · Semester 6 · BBA curriculum effective from 2021

Requirement
required
Credits
3
Study Guide
8 units available

Chapter notes

Authoritative study guide across 8 syllabus units

Open a unit to read its study notes.

Unit 1: Introduction· 3 LHs· ~4 marks

Difficulty: ★★★ | High-yield focus: Learn the definition of E-commerce, the eight unique features of e-commerce technology, and the major types of e-commerce (B2C, B2B, C2C). Key exam mastery: Critically analyze how the unique features of e-commerce technology disrupt traditional commercial retail structures.

Part 1: Core Concepts (2 Marks)

  • E-Commerce (Electronic Commerce): Digitally enabled commercial transactions between and among organizations and individuals, primarily conducted over the internet and the web.
  • E-Business: The digital enablement of all internal organizational transactions and operational processes within a firm (e.g., internal ERP, inventory coordination, HR payroll).
  • Ubiquity: An e-commerce feature meaning that the marketplace is available everywhere at all times, freeing shopping from physical location boundaries (marketspace). ★
  • Information Density: The total amount and quality of information available to all market participants, which increases transparency while reducing information asymmetry. ★
  • Consumer-to-Consumer (C2C): An e-commerce model where consumers sell goods directly to other consumers through an online facilitating platform (e.g., Hamrobazar in Nepal, eBay).

Part 2: Structural Frameworks (10 Marks)

1. The Eight Unique Features of E-Commerce Technology (Kenneth C. Laudon)

Unlike traditional physical commerce, e-commerce technology possesses eight distinctive dimensions:

  1. Ubiquity: Available 24/7/365 across smartphones and computers; creates a marketspace that reduces transaction search costs.
  2. Global Reach: Transactions effortlessly cross cultural, regional, and national boundaries, dramatically expanding the potential customer market size.
  3. Universal Standards: Operates on shared global internet standards (TCP/IP, HTTP), lowering entry costs for new businesses compared to proprietary networks.
  4. Richness: Video, audio, text, and interactive 3D product previews transmitted simultaneously to millions of consumers.
  5. Interactivity: Two-way real-time communication between merchant and consumer, dynamically responding to user clicks and inquiries.
  6. Information Density: Drastically lowers information collection and storage costs, providing total price and cost transparency that limits price gouging.
  7. Personalization & Customization: Merchants personalize marketing messages to specific individuals based on clickstreams, and customize products to individual preferences.
  8. Social Technology: Enables user-generated content, customer product reviews, community forums, and viral social sharing.

2. Major Classifications of E-Commerce

  • Business-to-Consumer (B2C): Online businesses selling retail merchandise and digital services directly to individual consumers (e.g., Daraz Nepal, Amazon).
  • Business-to-Business (B2B): Businesses selling to other commercial enterprises (e.g., Alibaba, wholesale pharmaceutical procurement portals); accounts for over 85% of total global e-commerce transaction value.
  • Consumer-to-Consumer (C2C): Platforms enabling private individuals to buy and sell second-hand vehicles, electronics, and real estate (e.g., Hamrobazar).
  • Mobile Commerce (M-Commerce): Transactions executed via wireless handheld devices utilizing mobile apps and digital QR wallets.
  • Peer-to-Peer (P2P): Decentralized sharing of digital files, computing resources, or financial capital without a central intermediary (e.g., BitTorrent, decentralized crypto lending).

Part 3: Distinction Tables

Dimension Traditional Physical Commerce Electronic Commerce (E-Commerce)
Transaction Location Physical brick-and-mortar storefront (marketplace) Digital, ubiquitous online platform (marketspace)
Geographic Scope Localized geographic radius Global; national and cross-border reach
Operating Hours Fixed operating business hours (e.g., 9 AM to 7 PM) Continuous 24/7/365 availability
Information Asymmetry High; seller possesses hidden cost information Very low; consumers easily compare competitor prices online
Customer Interaction Face-to-face physical personal contact Mediated via interactive screens, chatbots, and algorithms

Part 4: Worked Problems & Exam Traps

Practical Business Model Selection: Launching an Artisanal Export Platform

Scenario: An association of traditional Thangka painters and metal sculptors in Patan wishes to market handcrafted cultural artifacts to international collectors in Europe and North America.

  1. E-Commerce Classification: A specialized B2C and B2B Cross-Border Niche E-Commerce Platform.
  2. Leveraging Unique Features:
    • Global Reach: Reaches affluent spiritual collectors abroad lacking physical travel access to Nepal.
    • Richness: High-resolution zoomable macro photography, authentic artisan signature videos, and documentary provenance certificates.
    • Personalization: Recommending specific sacred deities based on the collector’s past viewing history.
  3. Operational Challenge: Integrating international payment gateways (PayPal, Stripe) within Nepal Rastra Bank’s foreign currency regulations.

Exam Trap Alert: Students lose marks here because they use the terms E-Commerce and E-Business interchangeably, failing to state that E-Commerce specifically focuses on outward-facing commercial buying and selling transactions, whereas E-Business encompasses all internal digital operational processes.